3DF Zephyr
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The full changelog for 3DF Zephyr 4.0 is the following:

  • Improved SfM speed and accuracy
  • Improved MvS speed and accuracy
  • Improved mesh generation speed and accuracy
  • Sharper photoconsistency during mesh generation
  • FlowEngine and FlowEngine free C++ SDK now available
  • Added camera calibration manager
  • Added preset manager
  • Added new selection tools
  • Added quad support for import/export with custom UVs (OBJ,FBX)
  • Added German language support
  • Added automatic DTM from DEM function (3DF Zephyr Aerial only)
  • Added orthophoto from unstructured point clouds (3DF Zephyr Aerial only)
  • Added densification to mesh/textured mesh with or without high frequency gain
  • Added quick project wizard
  • Added improved control points workflow for unstructured objects
  • Added “enable mask” on “add photos” function
  • Added custom band colors transformation to stereo and mesh objects
  • Added custom grid logo option
  • Added XMP workflow in batch tool
  • Added Discord integration (can be disabled in options)
  • Added bounding box import/export function
  • Improved 32/16bit texture workflow
  • Improved gizmo support
  • Improved import mesh with custom UV
  • Improved wizard on-screen tips
  • Improved point cloud coloring for unstructured objects
  • Fixed topology and triangles unification on export
  • Fixed FBX camera export misalignments
  • Video export 3Dflow logo is no longer mandatory in 3DF Zephyr Lite

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