The full changelog for 3DF Zephyr 4.0 is the following:
- Improved SfM speed and accuracy
- Improved MvS speed and accuracy
- Improved mesh generation speed and accuracy
- Sharper photoconsistency during mesh generation
- FlowEngine and FlowEngine free C++ SDK now available
- Added camera calibration manager
- Added preset manager
- Added new selection tools
- Added quad support for import/export with custom UVs (OBJ,FBX)
- Added German language support
- Added automatic DTM from DEM function (3DF Zephyr Aerial only)
- Added orthophoto from unstructured point clouds (3DF Zephyr Aerial only)
- Added densification to mesh/textured mesh with or without high frequency gain
- Added quick project wizard
- Added improved control points workflow for unstructured objects
- Added “enable mask” on “add photos” function
- Added custom band colors transformation to stereo and mesh objects
- Added custom grid logo option
- Added XMP workflow in batch tool
- Added Discord integration (can be disabled in options)
- Added bounding box import/export function
- Improved 32/16bit texture workflow
- Improved gizmo support
- Improved import mesh with custom UV
- Improved wizard on-screen tips
- Improved point cloud coloring for unstructured objects
- Fixed topology and triangles unification on export
- Fixed FBX camera export misalignments
- Video export 3Dflow logo is no longer mandatory in 3DF Zephyr Lite